|The LEGO Arc de Triomphe Architecture set|
Years ago, I taught an animation course at the local community rec center and in order to visually teach the students the differences between frame rates, I animated the assembly of a simple LEGO model. So, knowing now what I learned then, I thought it'd be fun to revisit that idea.
Here's the film from back in 2003 played back at 3 frames per second. The individual frames were captured using an Olympus digital camera, hence the flicker as the camera readjusts itself between each shot.
For the new film, I chose the Arc de Triomphe Architecture set because it was one of the few LEGO sets with a location that I've actually visited--granted it was in a tour bus and we drove around it before going to the Eiffel Tower, but I "was" there darn it!
|A view from the bus back in 2010|
After looking at the Eiffel Tower set, I just didn't think that it had enough pieces and it had too much visual uniformity to make the animation interesting. The Paris skyline set is nice, but I wasn't feeling it. I'm just not too into the skyline sets, which is why I passed over the New York, Chicago, Paris, and London skyline sets. I liked the Louvre Building Kit, but I've never been there. The London Tower, Big Ben, Lincoln Memorial, and White House sets were a little more than I wanted to spend and they don't have a Musee d'Orsay set for sale (I actually would've expanded the budget to get a nice Musee d'Orsay kit). And unfortunately, there's also no LEGO set for the Toronto skyline or CN Tower. Oh well. Like I said: the Arc fits the bill, so that's the set I selected.
|Need to rearrange the studio, this was way too cramped!|
|Good ol' Dragonframe on my TravelMac.|
The animation is as follows:
I could play with the frame rate and add the aforementioned close-ups in order to provide a little variety and boost the "interesting" factor, but in the end, this was just for fun and I learned what I wanted from the experience. Which raises the question: what did I learn from my Year of Animation and all the films I created?
Well, there were some great triumphs, like when the project inspired me to go through all my RIT films and materials, enabling me to recover almost everything I had lost from a hard drive crash over a decade ago. And there were some new experiences, like working on a team with Gary Schwartz and Linnea Glas on our ASIFA Central tongue-twister animation. But throughout it all, this project highlighted how much work goes into producing an animation, even a small one. So future projects should never be taken lightly -- speaking in terms of the amount of work they take to complete. But my main takeaway was how personally fulfilling it is to put in all that effort and watch the completed film. The playback is truly the payback.
Now, on to the next project...
|LEGO, always good for a fun animation|
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