Me (l) and Chuck-Bill (r) back in 1992 when we lived on 3rd Morris |
After looking at the animations Bill was creating on his own, I was hooked! On several occasions during those final years of Undergrad, I'd race down to Indianapolis with some crazy idea. Bill would model a set and I'd animate a character. Then we'd start it rendering. We'd crash for six hours, wake up, get something to eat, go see a movie, play videogames, and on Sunday morning, I'd drive back to campus with an animation saved on a 3.5" floppy disk (or two).
Those were heady days filled with the excitement of limitless potential -- we clearly had no idea what we were doing or how the industry worked... but we were becoming animators, darn it! Computer limitations and lack of skill be damned!
The following three animations were the only ones of merit that we produced together during that time and were used in both of our portfolios when we applied to Grad School at R.I.T.
Originally rendered at 320 pixels by 240 pixels and 256 colors (I think), I like to keep them around and watch them from time to time. It's fun, and cringeworthy, to see how far you've progressed as both an animator and as a filmmaker.
"Dojo", the first animation we created was during the weekend of October 17, 1993. Since I was involved in teaching Karate at a local martial arts studio, I had this idea of a guy doing a martial arts routine. So, Bill created the sets for this film as well as did the camera work. Additionally he took a pre-made character model that came with the 3d animation package and gave him black "pants" and I did all the character animation. In our original design, the character was supposed to reach his last move, return to a standing position, and bow to the camera. However, I missed setting a keyframe during the last sequence and he didn't really bow correctly. Eh ,this was my first real experience with keyframed 3d animation using a graphical user interface, so I plead inexperience. Years later, I would revisit this idea during Marla Schweppe's stop motion and puppet animation class at R.I.T. when I made a "ninja cockroach" puppet and animated him through a short kata.
In April of 1994, I raced back down to Indianapolis with another idea: "Escher". This one was a simple camera rotation animation based on an M.C. Escher print. I think I did some posing on this animation, and I vaguely remember Bill and I working on the backgrounds together, though he made the rendered pictures on the walls. This would actually be a fun animation to redo using today's technology.
The "Studio 119" animation was created in May of 1993 as an opening promo for a Taylor University news program that they were trying to put together for the Journalism department. It never ended up getting used for anything more than a bit of pre-viz. They used an Amiga computer for the final copy and added some flair that we couldn't do using Bill's animation software (like having images of the newscasters fly in and out). But it was a fun project nonetheless. As setting up the text was pretty easy for this animation, Bill and I both worked on the camera fly-through on this one.
Unfortunately, my computer is being a little finicky. At the time, this animation was too big for one 3.5" floppy disk, so we used DOS's backup command to compress it across two floppies. And while I still have the two disks, my Windows 98 PC won't recognize the version of DOS used to compress the file. And DOSBox has the same trouble. As does my DOS bootable USB drive... so I'm rapidly reaching a point where I'll say 'screw it' and install a retro hard drive into my Win2K computer, reinstall DOS 6.21, decompress the files and be done with it.
But, for now though, I've got a copy that I digitized from an old portfolio videotape.
Bill made several other animations on his own, which he included in his portfolio when he applied to R.I.T., and which I still have on VHS. But I'll let him post those...
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